

Of the 1000 damage torpedo, 10% bleeds through. So you've been hit by a torpedo (or other kinetic weapon). (Everybody says this everywhere, but I can't actually find a source to link. Please note that kinetic weapons deal double damage to hulls, and that all shields have an innate 75% resistance to kinetic damage. Your ship is dealt roughly the same amount of damage (903.7 to 989.3) regardless of if the shield is up or down. We can see that against energy weapons, shields basically function as extra hull health. If your shields were barely up (at 100 health), then your hull takes 803.7 damage and your shields take 100 damage, for a total of 903.7 damage. If your shields stay up, your hull takes 89.3 damage and your shields take 900 damage for a total of 989.3 damage. Without shields up, your hull takes 956 damage. 10.7% is resisted, so your hull takes 714.4 damage.

If you had 100 shields, then 800 damage will get through to your hull. If your shield facing drops from the damage, your hull takes the remaining damage. If you had 1000 shields, then you will have 100 remaining.Ģ.b.2.

If your shield facing can take the damage, we're done. Of that 100 bleed through, 10.7% is resisted. Of the 1000 damage beam, 10% bleeds through. First, your hull suffers the bleed-through damage. The incoming damage will be a 1000 damage energy weapon and a 1000 damage torpedo. Also this is written with PvE/STFs in mind.įor the examples in gold italics, I will be using normal shields, with a hull resistance of 10.7%. It has no effect on the damage your shields takes. Note that the resistance granted by armor only applies to damage taken by your hull. This guide is intended to help you decide how much and what kinds of shields and armor you want, so I will first explain how your shields and armor mitigate damage to your hull. I use the word armor to refer to the Engineering Consoles that add damage resistance to your hull. I find I'm repeating myself a lot while not being as thorough as I'd like to be, so here we go! Hi! I'm in STO, and recently I've been answering a lot of build questions in and here on the forums. The numbers and general information will be correct, but the equipment suggestions may be outdated (especially noteworthy are the consoles for sale in our Dilithium Mines). Note that this was written prior to the release of Legacy of Romulus, and does not account for any new gear that may have been released since.
